package com.myfum.mobile.tetris.interfaces
{
	import com.myfum.mobile.tetris.data.cubes.DropingCubeData;
	
	import flash.display.BitmapData;

	public interface IShape extends ISkinItem
	{
		function rotate():void;
		function undoRotate():void;
		function get cubes():Vector.<DropingCubeData>;
		function set cubes(value:Vector.<DropingCubeData>):void;
		function stepLeft():void;
		function stepRight():void;
		function stepDown():void;
		function stepUp():void;
	}
}